Texture brightness can now be brighter.Installation program will now create directories of any depth, such as:ĭ:\program files\worldcraft, even if d:\program files\ does not exist.Previous version had problems with NT4 and international versions of 95. Installation program now uses a standard method to read the Win95/NT4 Start Menu Directory.The new version allocates faces as necessary in blocks of six: this means big memory savings, at a small performance price. Also reduced memory requirements for Solids: In the previous version, 16 faces were allocated for each solid regardless of how many were actually used. Now, different objects appear different colors. Added color to the game definition file.You can also change this setting with Tools|Options. CTRL Home makes textures brighter, and CTRL End makes textures darker. The size of the selected objects is now displayed on the status bar.Select File|Export to Quake MAP, and click on "Save Visible Objects Only." This is very useful for cutting down on QBSP/LIGHT time.
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